MOVE- Mobility Experience

Amsterdam, The Netherlands
<p>Pon opens the MOVE Mobility Experience with the aim of making visitors of all ages think about the future of mobility. Because of the busier cities, is this very important. MOVE is the first experience in the Netherlands which are designed totally in this theme. During an interactive journey, the visitor discovered the history and future about mobility.&nbsp;Pon is the biggest mobility group of the Netherlands. The brands Gazelle, Swapfiets, Caterpillar, Greenwheels, Shuttel, Volkswagen, SEAT, Audi, Porsche and Bantley belong to its products and services package. The realisation of the new experience contribute directly to the liveability of the city Amsterdam. Various forms of partial transport are offered from a hub, such as the electric bicycle and car.</p> <p>In cooperation with Yipp and Designwolf, Bruns developed five interactive games for the experience centre. Games that guide young and old along past, present and future of mobility.<br /><br />Pon is not just about future cars. One of the five exhibits ‘Cycling city’, for example, focuses on bicycle travel. Two persons can racing against the clock via a cycle simulator. They drive through the landscape of the future and experience the benefits of a fast bicycle relative to the car. Not only the future, but also the history of mobility is highlighted. The visitor has the possibility to leaf through a big database with information by clicking on interactive pucks on the touchtable ‘History of the future’. Information in the form of old illustrations and posters which are giving an impression of how the people of the past fantasized about the future of mobility. This yields amazing insights that have even partly become reality.&nbsp;The ‘Shuttle’ is a game where it is about finding the most effective route. Via an interactive table gets the players an assignment to travel from A to B by any desired means of transport. The player who makes the right choices wins. Besides the Shuttle, the game ‘Power future energy’ is also about making the Netherlands greener. The player gets a project on the big interactive map of the Netherlands and chooses the right resources that are as sustainable as possible to complete. When this game is played with 4 players and everyone makes the right choice, the furniture lights up in green and sound effects are audible.Finally, is the dynamic of the city in the exhibit ‘City in motion’ brought to light. Tens Pon model cars are lifted up by using a lifting mechanism. Once the model cars are upstairs, they find their way down through 4 lanes that crisscross each other. The impressive effect that arises was conceived from a wink to the art Metropolis 2 of artist Chris Burden.<br /><br />Pon has the ambition to change the theme of the museum every nine months in the Move mobility experience centre. The exhibits developed are of course suitable for this.&nbsp; &nbsp; &nbsp; &nbsp;</p>

Victory & Sadness

Antwerp, Belgium
<p>The temporary exhibition Victory &amp; Sadness is all about the 75 years of liberation of Antwerp. A commemoration to the ending of the Second World War, 75 years ago. Antwerp was liberated on 4th of September in 1944. From that moment, more than four years of occupation are finally over. The first victory day turns into nine long liberation months. Moths in which fear of bombs and destruction occurs. Hungry trough food shortage and concern about the fate of loved ones somewhere far away.&nbsp;In the exhibition Victory &amp; Sadness discovered the visitor, on the basis of authentic photo’s, film material, testimonials and war objects, how moment of victory and sadness alternate during and after the liberation.</p> <p>In assignment of the design agency Bailleul, Bruns has developed the entire exhibition. The exhibition is made of more than 600 carton boxes of 39x39x39cm. These boxes were assembled manually by Bruns and covered with vinyl stickers. Vinyl stickers of recyclable ecofriendly material, on which the story of the exhibition is printed. The entire exhibition is constructed from cardboard boxes, alternating with wooden frames and built-in display cases. Showcases of acrylic covers, under which the collection is presented in a protective way. A special element in this exhibition is the touch screen built in honeycomb cardboard.&nbsp;<br />Finally, the exhibition is provided with sound clips. These are entirely provided by CREATE.&nbsp; &nbsp; &nbsp;</p> <p>Photography: Felix Pakhuis</p>

Naturalis- Biodiversity Center

Leiden, The Netherlands
<p>Naturalis, the national research institute in the field of biodiversity, has reopened with a brand new family museum. Young and old being submerged in the wonderful world of the nature. The museum is all about seeing, doing and experiencing. In different museum halls, the visitor discovered the early live on earth, the Netherlands in the Ice age and the primal forces of our earth. Also the visitor is introduced to the surprising lines of plants and animals, they face an African elephant and they meet the T. rex Trix. In the LiveScience hall they experience the work of an researcher and collection manager. Not because of an exhibition, but by really watching the scientist in everything they do. Anyone with a nature question is welcome at Naturalis and receives an answer from an expert.</p> <p>Bruns was responsible for the development, engineering and realisation of four halls: The Earth, The Temptation, The Ice age and LiveScience. The hall The Earth is about het natural phenomenon earthquakes. The traditional Japanese theatre, part of this hall, concern an ancient Japanese myth that tells the cause of earthquakes. According to the myth is the gigantic fish Namazu the founder. Only god Kashima can immobilize the fish. Bruns made an earthquake- experience, consist of real moving dolls and a moving platform to make the story play. Besides the Japanese theatre there is also a big treasury in the hall The Earth. Here you can admire the most beautiful collection of stones in showcases of non-reflecting glass specially developed by Bruns.<br /><br />The temptation is a world in the art-deco style with a lot of interactivity for young audience. This hall of more than 480m2 is divided in two worlds, namelijk The Birth and The Deed. A big birth cake in the colours pink and blue is used as symbol for new live. The hole collection beautiful young stuffed animals are being presented on this birth cake. The second part The Deed is about sex in the animal Kingdom. A subject that is presented in a colourful an humorous way.&nbsp;&nbsp;<br />The hall the Ice Age takes the visitor to a wild nature in an inhospitable primeval landscape. With a giant scale model, designed by Daniel Ament and realized by Bruns, a completely unrecognizable landscape is visible of the Netherlands. The visitor is brought back to the Ice Age via places viewers around the model. LiveScience is against a different type of room. Here is it not going about a story, but about exhibiting the wealth of collection items and the reality of the work as a scientist or collection manager.&nbsp;<br /><br />In short, Naturalis is a museum consisting of very rich range of multidisciplinary exhibitions for which Bruns was fully responsible for four halls. A museum with a great success for the audience. This is evident from reaching the 100,000th visitor in six weeks.</p> <p>Photography: Mike Bink, Koen Mol</p>

Suske and Wiske Museum

Kalmthout, Belgium
<p>In the Suske and Wiske museum, visitors themselves go on strip tour. Cartoonist Willy Vandersteen takes children from 8 to 12 years old in his old villa. He lets them playfully discover via an interactive journey how to make a good comic strip. In this museum are learning, experiencing and doing central. In addition to receiving school groups, the museum will also be accessible to private individuals from now.&nbsp;In the Suske and Wiske museum, visitors themselves go on strip tour. Cartoonist Willy Vandersteen takes children from 8 to 12 years old in his old villa. He lets them playfully discover via an interactive journey how to make a good comic strip. In this museum are learning, experiencing and doing central. In addition to receiving school groups, the museum will also be accessible to private individuals from now.<br />Drawing a new comic goes through nine different zones, which stimulate the imagination and creativity of the visitor. The zones consist of: Improvisation, Villains, (text)balloons, Time machine, Problem, Wonder, Body language, Characters and Atmosphere. All previously shown characters from the various series, periods or storylines of Vandersteen can be used through the visitors.</p> <p>Bruns has realized the new exhibition in the museum tour and the welcome of Suske and Wiske museum follow the design of Pronk Studio. Visitors enter the former villa of Vandersteen. The reception consists of a counter where the visitor buys the tickets and has the possibility to store his coat and/or bag. Also there is a museum shop and seating area.&nbsp;Bruns has realized the new exhibition in the museum tour and the welcome of Suske and Wiske museum follow the design of Pronk Studio. Visitors enter the former villa of Vandersteen. The reception consists of a counter where the visitor buys the tickets and has the possibility to store his coat and/or bag. Also there is a museum shop and seating area.&nbsp;<br /><br />When the visitors are checked-in, they are going to the intro zone. In this zone is presented the real storyteller Willy Vandersteen. After the explanation starts the doing-tour in the theme spaces. In each zone discover the visitor a certain aspect or element of a comic strip. Every exhibition element in the room has the appearance of the Suske and Wiske image.&nbsp;<br />The visitors write his own story by speaking text, eliminating villains in the game ‘Who is it?’, choosing the correct text in the text balloon, traveling to the right destination by the time machine, reading the problem statement as news massage at the television of aunt Sidonia, searching for answers of different assignments, imitating postures and facial expressions, discovering of various characters and finally putting together the right atmosphere. The story is complete when the visitor pass all the zones. Afterwards, Willy Vandersteen thanks the visitor for helping to write the story. At the reception desk, the story is printed to take home.</p>

Gruuthusemuseum

Brugge, Belgium
<p>After a closure of almost five years, the doors of the Bruges Gruuthuse Palace have been reopened for the general public. In a new museum concept, the 600 collection items shine in different halls. The visitor travels under the motto ‘Plus est en vous’ by Lodewijk van Gruuthuse, diplomat and founder of the city palace, through three crucial periods of the rich Bruges history.&nbsp;After a closure of almost five years, the doors of the Bruges Gruuthuse Palace have been reopened for the general public. In a new museum concept, the 600 collection items shine in different halls. The visitor travels under the motto ‘Plus est en vous’ by Lodewijk van Gruuthuse, diplomat and founder of the city palace, through three crucial periods of the rich Bruges history.&nbsp;<br />Not only the collection tells the visitor about the history, also the architecture of the palace is very impressive. The combination of highly decorated and sober halls, large and small rooms and the many (spiral) staircases make the museum trail an exciting exploration. As a visitor you walk in the footsteps of the many previous residents and users of the historic building, which stimulates you imagination and gives you direct access to the past.</p> <p>Bruns has realized, in&nbsp;cooperation with&nbsp;noAarchitecten and Modac, the exhibition furniture for the renewed Gruuthusemuseum, the welcome pavilion and the educative rooms. There is created a total experience of all the museum spaces. All the rooms tells the story, as it were. The hanging and display of collection items happens in that context too. It are&nbsp;rooms where people like to stay and want to look around.&nbsp;<br /><br />The collection is presented in the most natural way. This means that the objects are arranged in the rooms at an almost obviously and homely way. Bruns has produced supporting elements for certain collection items, such as: tables, pedestals and glass cases. The elements are designed in a language that matches the existing building. This is about the rich in detail, made with love and witness to great expertise. They are not historical furniture, but contemporary silhouettes. The furniture is monochrome and the detail is not in the rich choice of materials, but rather in the design and the making itself. The furniture does not compete with the existing materials of floors, door frames or ceilings, but takes over their refinement.</p>

Visit South Limburg Experience

Valkenburg a/d Geul, The Netherlands
<p>“Our world changed and we change whit it”: says Anya Niewierra, Managing Director of visit South Limburg, during the launch of de new name and logo. The oldest tourist information office in the Netherlands has changed its name after 134 years. The reason for this was the growth in the number of foreign guests and de changing role of the VVV. Anya Niewierra explains: “The name VVV mainly refers to our information task. However, we do more than that. Besides providing information and taking care of the marketing, we operate a route point, an event point and an online ticket service. Also we write tourist visions and prayer books, advise companies and governments, do market research and realize European projects.” In short, the organization has become a booster and connector in tourism. The word ‘Visit’ in the name has been chosen, because it is known to younger generations and foreign guests. What similar the target group is where the focus will be on the coming years.</p> <p>The renewed location in Valkenburg is now the Visit South Limburg Experience, where the word inspire is central. The new experience enters the role as shop and source of inspiration for a further visit to the region. In a contemporary manner the visitor experience the trusted services and difference experiences. For example, the visitor is greeted by the locals of Valkenburg who, after a welcome by Mayor Jan Schreven, take the guest to their favourite spot. There is also, for example, the new virtual reality film about South Limburg, which can be viewed with VR glasses. This film introduces the visitor to the eventful history of South Limburg as source of Europe. In the green screen photo studio the visitor can be photographed at a unique location in South Limburg. For example, it is possible to stand on the stage of the famous Pinkpop festival. In addition, the many tourist highlights of South Limburg are shown on various online screens. The visitor can of course book events, taste regional products, buy the VVV Gift Card or get personal advice from one of the expert employees. After all, it remains a reliable tourist office.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</p>

'War - Occupation - Liberation'

Brussel, Belgium
<p>War, occupation, liberation is the biggest national overview exhibition about the WWll. With more than 1000 collection items, the new exhibition presents an overview of the most loaded period between 1919 and 1945 in Belgian history. The new exhibition tells the story of the occupation and liberation of the country in 1940-1944. The end of the war in Europe and Asia in 1944-1945 is also brought to the attention. Finally national socialist repression, persecution and genocidary politics in 1933-1945 are considered. Special about this exhibition is that it traces far beyond the lines of traditional military history. In addition, much attention is paid to social, political, economic and human consequences of the war. In short, the exhibition is a nuanced, historical- scientific story in which the options, possibilities and ‘choices’ form the red thread the course of the warfare.</p> <p>Bruns was entirely responsible for the development, engineering and realization of the exhibition. This means that the space has been completely transformed from hull into museum. All the floors, walls and pieces of the ceiling are produced and renovated by Bruns. To do justice to the exhibition, there are a large number of new wall-, table-, and free-standing showcases developed and produced. Besides there are installed interactive tables.&nbsp;The project is of a fairly large size and has a heavily loaded subject. The spaces are low and dark. Because of this it was not always easy to work in it, but it has yielded a great result. During the entire process, Bruns was responsible for managing within the cooperation with various subcontractors. Contact with the customer again had a very pleasant course.</p>

Experimenta- Das Science Center

Heilbronn, Germany
<p>Experimenta has reopened as Germany’s most innovative and largest science centre. Under the motto ‘discover, experience, recognize’, makes Experimenta science and technology understandable for young and old. One thing comes first and that is: try it yourself. According to Experimenta, one can only learn something by making connections in a playful way and discovering new things from one’s own interests. The new building consists of four floors of which the first three are arranged in different themes and the fourth floor as children’s zone. Bruns, in cooperation with NorthernLight and YiPP, has fully developed two of the three floors, namely ‘StoffWechsel’ and ‘WeltBlick’.</p> <p>The project is, in a period of three years, through Bruns as main contractor managed. This means that Bruns has taken the lead in the development process consisting of: designing, engineering and realisation.</p> <p>The goal that Bruns wanted to reach with NorthernLight and Yipp, was to make the dream come true of the ambitious client. To become the most innovative and largest science centre of Germany, required more than a standard story. Due to the major involvement of the client and creative influences of the hole team are the storylines ‘StoffWechsel’ and ‘WeltBlick’ created.</p> <p>The result of an intensive cooperation was an open communication, in which space was created for handling a unique process-based model: Bruns was able to ensure that every exhibit went through the production process step by step, so that the exhibits could already be delivered in intermediate phases. The open communication also ensured that every team member felt free to share his or her idea in a respectful way. This resulted in two creative richly filled floors. Bruns has translated the creativity in at least 110 challenging technical exhibits of high quality. Examples of these technical exhibits are: ‘Playing with the weather’, ‘Angling to the stars’, ‘Walking through a world of microorganism’, ’Take it against the wind’ and ‘Let your eyes be fooled by colour’.</p>

Fruit experience centre syrup factory

Borgloon, Belgium
<p>The Syrup Factory in Borgloon is one of the last remnants of the industrial processing of fruit into syrup. The historical core of the steam syrup factory is transformed into a tourist zone consisting of; a fruit experience centre, regional product shop, party room and bistro named ‘De Smaakfabriek’, where top chef Giovani Oosters will serve regional cuisine. Bruns, in cooperation with design agency Bailleul, has ensured that the visitor can immediately taste the rich past among the monumental industrial machines. Borgloon will be a meeting- and experience place that shows residents and visitors the inseparable link between fruit, syrup and Borgloon.</p> <p>The fruit experience centre Syrup Factory is a project that already more than 10 years under attentions is of both Bailleul and Bruns. In 2007 the Syrup Factory won the program ‘Monumentenstrijd’, at which the audience has the possibility to vote which monument gets a restoration budget of 500.000 euro. This price supplemented with subsidies and investor Veiling Bel’Orta has ensured that the restoration could be started.</p> <p>Visitors of the fruit experience centre can, partly due to the audio-visual effects of Create, discover the story of the Haspengouwse fruit and its processing. They follow, based on fun and educational experience modules, at their own tempo the way that a delicious piece of Loons fruit travels.</p> <p>Photography: Bailleul Ontwerpbureau</p>

VVV Inspiration Point Goeree-Overflakkee

Ouddorp, The Netherlands
<p>The tourist office Goeree-Overflakkee established in ‘t Blaeuwe Huus in Ouddorp is no longer reminiscent of a traditional tourist office. The visitor can, in a contemporary and interactive way, explore what to see and do at Goeree-Overflakkee in the new inspiration point. With his tourist office, moderator Jeroen den Hollander want to fill in the hospitality in a modern way: “We want to receive guests in a unique way and inspire them to discover more of our beautiful island. The guests expects more and more experience and interaction and this new inspiration point fully responds to that. In addition to visitors, it is also interesting for residents to visit.” Alderman Tea Both agrees with Jeroen; “The new tourist inspiration point is really special, an asset to the island.” This project was created under the leadership of Patrick Polie of DestinatieX.</p> <p>Bruns, in cooperation with design agency Potztausend and Tekst en Uitleg, has applied experience in different ways in the new inspiration point. There is an interactive table that shows the highlights of the island through projection. Visitors have via a big touchscreen influence at which theme becomes visible on the table. When the choice is made, the location appears on the table, at the touchscreens information and at the big wall behind the table photo’s about that area. Also visitors can see a video about the island in a counterfeit interior of an old RTM tram, where movement effects in the benches feel like you’re actually taking a tram ride. Further down the inspiration point, famous residents of Goeree-Overflakkee, such as Dave von Raven and Richard Groenendijk, talk about their favourite places on the island. Also there is a pop-up museum with mini exhibitions of museums.&nbsp;&nbsp;&nbsp;</p> <p>In short stories from the surroundings are told, partly through the audio-visuals and animations of Create, in a museum way. The themes nature, water, cultural history and heritage are central to this. Water is a very important theme for the island. Attention has been paid by projecting water sports images and current weather conditions such as; wind speed and wave height on real surf sails. The visitor can also choose a fish menu on a culinary table, which appears on a plate with an explanation of the fish in question.</p>

VVV Inspiration Point Goes

Goes, The Netherlands
<p>VVV Goes is the sixth location that has been transformed into the new VVV Inspiration Point formula of Zeeland. In the new Inspiration Point the visitor experience stories of the city and surroundings in word and image. Via interactive screens visitors are informed about sights, history and events of Goes. Director of VVV Zeeland Erik van den Dobbelsteen says: “The information keeps, but mainly inspiration and experience are central now. In the new design there is chosen for a dynamical approach, which the visitors give the possibility to discover the Zeeuw in himself.VVV Goes is the sixth location that has been transformed into the new VVV Inspiration Point formula of Zeeland. In the new Inspiration Point the visitor experience stories of the city and surroundings in word and image. Via interactive screens visitors are informed about sights, history and events of Goes. Director of VVV Zeeland Erik van den Dobbelsteen says: “The information keeps, but mainly inspiration and experience are central now. In the new design there is chosen for a dynamical approach, which the visitors give the possibility to discover the Zeeuw in himself.<br /><br />Special about this renovation is that a joint entrance has been realized with the adjacent Historical Museum the Bevelanden. A combination visit is now made easy. In addition, the viability of both is increased, so that the Beverlands heritage is preserved.</p> <p>In the renewed VVV Inspiration Point immediately sets an atmospheric tone with soft and light colors that invite. On the wall are nice overviews of what Goes and Zeeland has to offer. These are to follow in Dutch and German language. The walls have modern interactive technology, like a touchscreen upon which the visitor can choose information and pictures by himself. Also the wall is provided with through-holes, which in you can see photo’s. Beside there is a table-touchscreen which images and information can be found over the hole province. These images can also be enlarged and rotated.&nbsp;In the renewed VVV Inspiration Point immediately sets an atmospheric tone with soft and light colors that invite. On the wall are nice overviews of what Goes and Zeeland has to offer. These are to follow in Dutch and German language. The walls have modern interactive technology, like a touchscreen upon which the visitor can choose information and pictures by himself. Also the wall is provided with through-holes, which in you can see photo’s. Beside there is a table-touchscreen which images and information can be found over the hole province. These images can also be enlarged and rotated.&nbsp;<br /><br />A special element in this Inspiration Point is ‘the green room’. This is a space with green walls and a screen. On the screen the visitor can chose a photogenic Zeeuwse background and have themselves photographed. Examples of these backgrounds are: the harbour of Goes, the steam train or the Zeeland bridge. When the picture is made the visitor can full in his email and address to receive free the picture as Zeeuws souvenir.&nbsp;<br /><br />For the visitors which are less interested in all the modern technology, the Inspiration Point has still leaflets and hospitable employees.&nbsp;</p> <p>&nbsp;</p>

Anne Frank Museum

Amsterdam, The Netherlands
<p>After the Second World War, the former shelter at the Prinsengracht 263 in Amsterdam is threatened to expire. Otherwise, the resistance to demolition grew, because the Anne Frank story reached more and more people. The result is that in the mid-1950s demolition was prevented and shortly thereafter the Anne Frank Foundation was founded. Today, Anne Frank House is one of the three most visited museums of Amsterdam - The Netherlands.</p> <p>A number of improvement points have been implemented in the refurbishment. The new museum route now offers much more context information for visitors without thorough knowledge of the Second World War and the Jewish Persecution. In addition, the experience aspect has been strongly influenced and some forms of presentation have been renewed. Dagmar von Wilcken has sought in the new design for more unity in the design of the museum presentations.</p> <p>The difficulty of this project was the fact that parts of the front house and the entire backyard are still in the state as it was during the hiding. These unique spaces are part of the collection. For the work taking place in these spaces, special work instructions were carried out in co-operation with the museum collections department. In addition, during the refurbishment, the museum has just been open to the public. This meant for Bruns that all work had to be performed outside opening hours (before 09:00 and after 19:00 in the evening). Due to this limitation, the effective plans of this project became of great importance.</p> <p>As an integral producer, Bruns was totally responsible for the redevelopment, in which the front and rear houses were re-arranged. Within this assignment, the dismantling of the current arrangement was made with flowing recovery work. Today, the production and installation of information/photo panels and the production, installation and layout of showcases (including integrated lighting). Working with the e-installer for the lighting plan and the e-terminals. And the purchase and installation of monitors and projection equipment. In all parts was the quality leading since the museum wants to offer visitors a high quality visit. The quality is not only defined in the design and the experience, but especially the appearance, installation, assembly and finishing must also be of a very high level.</p>

Ciencia Viva

Lisbon, Portugal
<p>Ladies and gentleman, boys and girls, welcome to the Tcharan! Circus. A great science experience in the pavilion of science and technology, Centro Ciência Viva, in Lisbon. Children between 3 and 12 years old discover these experience in a park environment where a circus is settled. In these context are several of science phenomena to discover. Bruns, in cooperation with NorthernLight, has realized a lively and colourful exhibition. The exhibition consist of a various of exhibits and interactive elements, such as an exhibit ice-creams shooting, a life-size kaleidoscope, a gigantic mechanical ball machine with slide and a&nbsp; 3,5 meter high clown doll with moving arms to discover how high you can pull yourself up when you are sitting on his hands.</p> <p>Bruns was in this design &amp; build project the direct partner of Ciência Viva. NorthernLight has create, in a unique and very close cooperation with Bruns, a beautiful and very interactive design. Within a tight 7 months is everything designed, engineered, made and built on location. Our engineers and technical employees needed the total focus for these challenging exhibits. There are several moving hobbling animals with sensor technology that register how fast you go and then pass the measurement to a path of LED strips via a control. Also there is a cube fully made of glass with balls that can be sent in all directions. Furthermore there is a very complex ballshootingmachine, a moving wheel of 5 meters high that spins around when you walk in a smaller rad and there are colourful sound making and smelling bulbs trees. After the completion of the total concept, we received the following response from our customer of Lisbon: “Our children and families from the environment and also a lot of tourists are already very enthusiastic.”</p> <p>&nbsp;</p> <p>Photography: Vera Menino</p>

Space Travel

Den Haag, The Netherlands
<p>Living in space is a temporary exhibition that immerses visitors of all ages in the world of space travel and science. There is a world created where you as a visitor can discover which current techniques and themes play a role in realising the dream: to continue living outside the earth.</p> <p>The Museon wants to stimulate young people’s interest in science and technology. The exhibition makes visitors think and inspire, because it shows everything about how humans can move to other planets. The public can do skills training, put acquired technical skills into practice and discover how people live, work and sleep in the spaceship.</p> <p>The new insights of the science about traveling in the space and the extraterrestrial existence are presented on the basis of a combination of exciting interactive exhibitions. The audience is taken in the story line on the basis of three themes:<br /> - Find habitable planets;<br /> - To another planet;<br /> - On the new planet.</p> <p>The entire exhibition was created in close collaboration between Bruns and the Museon. Special about this project was that both parties, including the Museon itself, were half responsible for the realization. Bruns has made a number of complex and large pieces that the Museon was unable to produce due to lack knowledge, space or material. To reach the maximum in terms of interactivity in a realistic and somewhat pragmatic way, Bruns has built in existing exhibits and other previously realized arrangements by Bruns according to the design of the design agency Designwolf. To guarantee the construction and appearance of the entire exhibition by both parties, Bruns and the Museon worked together with one and the same supplier.</p> <p>Living in space was opened on 19 October 2018 by the man who knows everything about the space travel: André Kuipers and can be seen in the Museon until 1 September 2019.</p> <p>&nbsp;</p> <p>Photography: Sarah Dona</p>

Tata Steel

Ijmuiden, The Netherlands
<p>Tata Steel is market leader of Europe as a producer of high-grade steel for the automotive industry, packaging industry and mechanical engineering. They works following the strategy to help their customers overcome the challenges and be more successful in their market by creating innovative products and services. In this strategy are the following priorities important to Tata Steel: ‘Customer Focus’, ‘Innovation’, ‘Operational Excellence’, ‘Responsibility’ and ‘People’. Tata Steel felt the need for a reception area located in the current Innovation Centre of Ijmuiden to give the full attention during the first meeting with their customers. Bruns, in cooperation with DST- the experience agency, has created and realized a reception area with the aim to create a new Visitor Experience. The reception area is furnished in such a way that Tata Steel can efficiently and thoroughly zoom in on the issue of the visiting (potential) customer, looking for really needs and challenges.</p> <p>The reception area consist of: a welcome lounge area with bar, pantry employees, serious game pantry, serious game wardrobe, serious game display case, conversation space closet and conversation space table &amp; seating. The most important element in this project is the serious game display care where the context of customer visits can be sketched by using tools such as AV, projection mapping and a customer engagement (interactive objecttheater). When the acquaintance has taken place in the reception area, guided tours of work visits can be planned at the nearby high-tech labs of Automotive and Packaging. Bruns, together with DST- the experience agency, made the tours tangible and applied structure to them using signposting and banners.&nbsp; &nbsp;</p> <p>&nbsp;</p> <p>Photography: Tata Steel</p>

DIVA - House of Diamond

Antwerp, Belgium
<p>Antwerp is known as home of the diamond. After he closure of the provincial diamond museum and the silver museum, the Province of Antwerp, the city of Antwerp, Tourism Flanders and the Antwerp diamond sector worked together on a new concept to present the diamont in a modern way. On Friday, May 4, 2018, they proudly presented the end result: DIVA, a museum and experience center for diamonds, jewelery and goldsmith’s work.</p> <p>The new museum aims at approx. 200,000 visitors per year, from home and abroad. DIVA brings a combination of authentic objects, scientific research, historical context with relaxing stories, compelling emotions and impressive staging. DIVA houses an impressive collection of about 600 objects. She tells the long history of the diamond in Antwerp, supported by touchscreens, soundscapes and interactivity. The story comes to life in six rooms that each tell a different story. DIVA, a Brilliant Story explains the exotic nature of luxury items in the Wonder Room, about it craftsmanship of diamond and goldsmith’s work in the Atelier, about Antwerp as it world center of the Diamond Trade in the International Chamber of Commerce, the place of luxury objects in everyday life in the Dining Room, the issue of ethics and authenticity in the diamond sector in the Safe Room, and the world of DIVA in the Boudoir.</p> <p>Bruns has been appointed as multi-year main contractor (minimum of 4 years) for the total realization of DIVA’s permanent collection presentation. As an integral partner, Bruns has the responsibility for the elaboration of various partial assignments that meet DIVA standards in the field of the most modern museal expectations, ease of use, security, reliability and continuity.</p> <p>The assignment included:<br />• Guidance of further development of scenography permanent collection presentation <br />• Development and realization of scenography permanent collection presentation <br />• Integration of hardware in exhibition elements<br /> • Development of multimedia applications (development scenario of software) <br />• Content development of graphic and cinematic material <br />• Realization of an interactive DIVA tour <br />• Development and realization showcases including installation, lighting, object support, climate control <br />&nbsp; and security <br />• Museum lighting in the permanent collection presentation <br />• Signalisation in the permanent collection presentation <br />• Coordination of the various partial assignments to correctly coordinate all partial assignments</p> <p>Photography:&nbsp;Dave Thompson</p> <div class=""><iframe src="//www.youtube.com/embed/23lOTPXhs9M" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div> <div class=""><iframe src="//www.youtube.com/embed/3I_BfzG5GYQ" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>

Weaving Museum Geldrop

Geldrop, The Netherlands
<p>The Weverijmuseum Geldrop, a unique museum of its kind, that really brings the memory of Geldrop to life as an important textile city in the 19th and 20th century. This starts with the property in which the museum is housed: a striking factory building at the Kleine Dommel, in which the “Wollenstoffenfabriek A. van den Heuvel and Son” was located. It will be reinforced when you enter the museum. A lot of activity. The weaving looms, often wonders of technology, are clogged as they are called by the weavers and are served by enthusiastic volunteers who used to be active as weavers or otherwise involved in the textile industry.</p> <p>Bruns was as the developer and producer responsible for the engineering of all interior components (incl. dimensions, colors and material choices) graphics that are part of the overall presentation of the interior components and the integration of multimedia hardware.</p> <p>A centerpiece of the new museum is the Technique Wall. Dozens of photos, texts and dates are presented on a 4 x 14 meter long wall that show the development of machine technology. The narration by means of many cartoons make it very attractive for the visitor to keep searching for the year and technique. This wall can be operated interactively by means of joysticks, whereby a virtual shuttle spool runs along the timeline. An experience for young and old!</p> <p>Responding to the latest developments, the new museum is set up in such a way that the visitor can find his or her way in the museum on the basis of age or interest. In doing so, the visitor gains knowledge about the building, about all kinds of aspects related to weaving and the related looms and machines. The development of the weaving industry in the Netherlands and the role played by the textile industry in Geldrop-Mierlo in the region have also been included.</p> <p>Photography: Marco Magielse</p>