Suske and Wiske Museum

Kalmthout, Belgium
<p>In the Suske and Wiske museum, visitors themselves go on strip tour. Cartoonist Willy Vandersteen takes children from 8 to 12 years old in his old villa. He lets them playfully discover via an interactive journey how to make a good comic strip. In this museum are learning, experiencing and doing central. In addition to receiving school groups, the museum will also be accessible to private individuals from now.&nbsp;In the Suske and Wiske museum, visitors themselves go on strip tour. Cartoonist Willy Vandersteen takes children from 8 to 12 years old in his old villa. He lets them playfully discover via an interactive journey how to make a good comic strip. In this museum are learning, experiencing and doing central. In addition to receiving school groups, the museum will also be accessible to private individuals from now.<br />Drawing a new comic goes through nine different zones, which stimulate the imagination and creativity of the visitor. The zones consist of: Improvisation, Villains, (text)balloons, Time machine, Problem, Wonder, Body language, Characters and Atmosphere. All previously shown characters from the various series, periods or storylines of Vandersteen can be used through the visitors.</p> <p>Bruns has realized the new exhibition in the museum tour and the welcome of Suske and Wiske museum follow the design of Pronk Studio. Visitors enter the former villa of Vandersteen. The reception consists of a counter where the visitor buys the tickets and has the possibility to store his coat and/or bag. Also there is a museum shop and seating area.&nbsp;Bruns has realized the new exhibition in the museum tour and the welcome of Suske and Wiske museum follow the design of Pronk Studio. Visitors enter the former villa of Vandersteen. The reception consists of a counter where the visitor buys the tickets and has the possibility to store his coat and/or bag. Also there is a museum shop and seating area.&nbsp;<br /><br />When the visitors are checked-in, they are going to the intro zone. In this zone is presented the real storyteller Willy Vandersteen. After the explanation starts the doing-tour in the theme spaces. In each zone discover the visitor a certain aspect or element of a comic strip. Every exhibition element in the room has the appearance of the Suske and Wiske image.&nbsp;<br />The visitors write his own story by speaking text, eliminating villains in the game ‘Who is it?’, choosing the correct text in the text balloon, traveling to the right destination by the time machine, reading the problem statement as news massage at the television of aunt Sidonia, searching for answers of different assignments, imitating postures and facial expressions, discovering of various characters and finally putting together the right atmosphere. The story is complete when the visitor pass all the zones. Afterwards, Willy Vandersteen thanks the visitor for helping to write the story. At the reception desk, the story is printed to take home.</p>

Gruuthusemuseum

Brugge, Belgium
<p>After a closure of almost five years, the doors of the Bruges Gruuthuse Palace have been reopened for the general public. In a new museum concept, the 600 collection items shine in different halls. The visitor travels under the motto ‘Plus est en vous’ by Lodewijk van Gruuthuse, diplomat and founder of the city palace, through three crucial periods of the rich Bruges history.&nbsp;After a closure of almost five years, the doors of the Bruges Gruuthuse Palace have been reopened for the general public. In a new museum concept, the 600 collection items shine in different halls. The visitor travels under the motto ‘Plus est en vous’ by Lodewijk van Gruuthuse, diplomat and founder of the city palace, through three crucial periods of the rich Bruges history.&nbsp;<br />Not only the collection tells the visitor about the history, also the architecture of the palace is very impressive. The combination of highly decorated and sober halls, large and small rooms and the many (spiral) staircases make the museum trail an exciting exploration. As a visitor you walk in the footsteps of the many previous residents and users of the historic building, which stimulates you imagination and gives you direct access to the past.</p> <p>Bruns has realized, in&nbsp;cooperation with&nbsp;noAarchitecten and Modac, the exhibition furniture for the renewed Gruuthusemuseum, the welcome pavilion and the educative rooms. There is created a total experience of all the museum spaces. All the rooms tells the story, as it were. The hanging and display of collection items happens in that context too. It are&nbsp;rooms where people like to stay and want to look around.&nbsp;<br /><br />The collection is presented in the most natural way. This means that the objects are arranged in the rooms at an almost obviously and homely way. Bruns has produced supporting elements for certain collection items, such as: tables, pedestals and glass cases. The elements are designed in a language that matches the existing building. This is about the rich in detail, made with love and witness to great expertise. They are not historical furniture, but contemporary silhouettes. The furniture is monochrome and the detail is not in the rich choice of materials, but rather in the design and the making itself. The furniture does not compete with the existing materials of floors, door frames or ceilings, but takes over their refinement.</p>

Visit South Limburg Experience

Valkenburg a/d Geul, The Netherlands
<p>“Our world changed and we change whit it”: says Anya Niewierra, Managing Director of visit South Limburg, during the launch of de new name and logo. The oldest tourist information office in the Netherlands has changed its name after 134 years. The reason for this was the growth in the number of foreign guests and de changing role of the VVV. Anya Niewierra explains: “The name VVV mainly refers to our information task. However, we do more than that. Besides providing information and taking care of the marketing, we operate a route point, an event point and an online ticket service. Also we write tourist visions and prayer books, advise companies and governments, do market research and realize European projects.” In short, the organization has become a booster and connector in tourism. The word ‘Visit’ in the name has been chosen, because it is known to younger generations and foreign guests. What similar the target group is where the focus will be on the coming years.</p> <p>The renewed location in Valkenburg is now the Visit South Limburg Experience, where the word inspire is central. The new experience enters the role as shop and source of inspiration for a further visit to the region. In a contemporary manner the visitor experience the trusted services and difference experiences. For example, the visitor is greeted by the locals of Valkenburg who, after a welcome by Mayor Jan Schreven, take the guest to their favourite spot. There is also, for example, the new virtual reality film about South Limburg, which can be viewed with VR glasses. This film introduces the visitor to the eventful history of South Limburg as source of Europe. In the green screen photo studio the visitor can be photographed at a unique location in South Limburg. For example, it is possible to stand on the stage of the famous Pinkpop festival. In addition, the many tourist highlights of South Limburg are shown on various online screens. The visitor can of course book events, taste regional products, buy the VVV Gift Card or get personal advice from one of the expert employees. After all, it remains a reliable tourist office.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</p>

Experimenta- Das Science Center

Heilbronn, Germany
<p>Experimenta has reopened as Germany’s most innovative and largest science centre. Under the motto ‘discover, experience, recognize’, makes Experimenta science and technology understandable for young and old. One thing comes first and that is: try it yourself. According to Experimenta, one can only learn something by making connections in a playful way and discovering new things from one’s own interests. The new building consists of four floors of which the first three are arranged in different themes and the fourth floor as children’s zone. Bruns, in cooperation with NorthernLight and YiPP, has fully developed two of the three floors, namely ‘StoffWechsel’ and ‘WeltBlick’.</p> <p>The project is, in a period of three years, through Bruns as main contractor managed. This means that Bruns has taken the lead in the development process consisting of: designing, engineering and realisation.</p> <p>The goal that Bruns wanted to reach with NorthernLight and Yipp, was to make the dream come true of the ambitious client. To become the most innovative and largest science centre of Germany, required more than a standard story. Due to the major involvement of the client and creative influences of the hole team are the storylines ‘StoffWechsel’ and ‘WeltBlick’ created.</p> <p>The result of an intensive cooperation was an open communication, in which space was created for handling a unique process-based model: Bruns was able to ensure that every exhibit went through the production process step by step, so that the exhibits could already be delivered in intermediate phases. The open communication also ensured that every team member felt free to share his or her idea in a respectful way. This resulted in two creative richly filled floors. Bruns has translated the creativity in at least 110 challenging technical exhibits of high quality. Examples of these technical exhibits are: ‘Playing with the weather’, ‘Angling to the stars’, ‘Walking through a world of microorganism’, ’Take it against the wind’ and ‘Let your eyes be fooled by colour’.</p>

Fruit experience centre syrup factory

Borgloon, Belgium
<p>The Syrup Factory in Borgloon is one of the last remnants of the industrial processing of fruit into syrup. The historical core of the steam syrup factory is transformed into a tourist zone consisting of; a fruit experience centre, regional product shop, party room and bistro named ‘De Smaakfabriek’, where top chef Giovani Oosters will serve regional cuisine. Bruns, in cooperation with design agency Bailleul, has ensured that the visitor can immediately taste the rich past among the monumental industrial machines. Borgloon will be a meeting- and experience place that shows residents and visitors the inseparable link between fruit, syrup and Borgloon.</p> <p>The fruit experience centre Syrup Factory is a project that already more than 10 years under attentions is of both Bailleul and Bruns. In 2007 the Syrup Factory won the program ‘Monumentenstrijd’, at which the audience has the possibility to vote which monument gets a restoration budget of 500.000 euro. This price supplemented with subsidies and investor Veiling Bel’Orta has ensured that the restoration could be started.</p> <p>Visitors of the fruit experience centre can, partly due to the audio-visual effects of Create, discover the story of the Haspengouwse fruit and its processing. They follow, based on fun and educational experience modules, at their own tempo the way that a delicious piece of Loons fruit travels.</p> <p>Photography: Bailleul Ontwerpbureau</p>

VVV Inspiration Point Goeree-Overflakkee

Ouddorp, The Netherlands
<p>The tourist office Goeree-Overflakkee established in ‘t Blaeuwe Huus in Ouddorp is no longer reminiscent of a traditional tourist office. The visitor can, in a contemporary and interactive way, explore what to see and do at Goeree-Overflakkee in the new inspiration point. With his tourist office, moderator Jeroen den Hollander want to fill in the hospitality in a modern way: “We want to receive guests in a unique way and inspire them to discover more of our beautiful island. The guests expects more and more experience and interaction and this new inspiration point fully responds to that. In addition to visitors, it is also interesting for residents to visit.” Alderman Tea Both agrees with Jeroen; “The new tourist inspiration point is really special, an asset to the island.” This project was created under the leadership of Patrick Polie of DestinatieX.</p> <p>Bruns, in cooperation with design agency Potztausend and Tekst en Uitleg, has applied experience in different ways in the new inspiration point. There is an interactive table that shows the highlights of the island through projection. Visitors have via a big touchscreen influence at which theme becomes visible on the table. When the choice is made, the location appears on the table, at the touchscreens information and at the big wall behind the table photo’s about that area. Also visitors can see a video about the island in a counterfeit interior of an old RTM tram, where movement effects in the benches feel like you’re actually taking a tram ride. Further down the inspiration point, famous residents of Goeree-Overflakkee, such as Dave von Raven and Richard Groenendijk, talk about their favourite places on the island. Also there is a pop-up museum with mini exhibitions of museums.&nbsp;&nbsp;&nbsp;</p> <p>In short stories from the surroundings are told, partly through the audio-visuals and animations of Create, in a museum way. The themes nature, water, cultural history and heritage are central to this. Water is a very important theme for the island. Attention has been paid by projecting water sports images and current weather conditions such as; wind speed and wave height on real surf sails. The visitor can also choose a fish menu on a culinary table, which appears on a plate with an explanation of the fish in question.</p>

VVV Inspiration Point Goes

Goes, The Netherlands
<p>VVV Goes is the sixth location that has been transformed into the new VVV Inspiration Point formula of Zeeland. In the new Inspiration Point the visitor experience stories of the city and surroundings in word and image. Via interactive screens visitors are informed about sights, history and events of Goes. Director of VVV Zeeland Erik van den Dobbelsteen says: “The information keeps, but mainly inspiration and experience are central now. In the new design there is chosen for a dynamical approach, which the visitors give the possibility to discover the Zeeuw in himself.VVV Goes is the sixth location that has been transformed into the new VVV Inspiration Point formula of Zeeland. In the new Inspiration Point the visitor experience stories of the city and surroundings in word and image. Via interactive screens visitors are informed about sights, history and events of Goes. Director of VVV Zeeland Erik van den Dobbelsteen says: “The information keeps, but mainly inspiration and experience are central now. In the new design there is chosen for a dynamical approach, which the visitors give the possibility to discover the Zeeuw in himself.<br /><br />Special about this renovation is that a joint entrance has been realized with the adjacent Historical Museum the Bevelanden. A combination visit is now made easy. In addition, the viability of both is increased, so that the Beverlands heritage is preserved.</p> <p>In the renewed VVV Inspiration Point immediately sets an atmospheric tone with soft and light colors that invite. On the wall are nice overviews of what Goes and Zeeland has to offer. These are to follow in Dutch and German language. The walls have modern interactive technology, like a touchscreen upon which the visitor can choose information and pictures by himself. Also the wall is provided with through-holes, which in you can see photo’s. Beside there is a table-touchscreen which images and information can be found over the hole province. These images can also be enlarged and rotated.&nbsp;In the renewed VVV Inspiration Point immediately sets an atmospheric tone with soft and light colors that invite. On the wall are nice overviews of what Goes and Zeeland has to offer. These are to follow in Dutch and German language. The walls have modern interactive technology, like a touchscreen upon which the visitor can choose information and pictures by himself. Also the wall is provided with through-holes, which in you can see photo’s. Beside there is a table-touchscreen which images and information can be found over the hole province. These images can also be enlarged and rotated.&nbsp;<br /><br />A special element in this Inspiration Point is ‘the green room’. This is a space with green walls and a screen. On the screen the visitor can chose a photogenic Zeeuwse background and have themselves photographed. Examples of these backgrounds are: the harbour of Goes, the steam train or the Zeeland bridge. When the picture is made the visitor can full in his email and address to receive free the picture as Zeeuws souvenir.&nbsp;<br /><br />For the visitors which are less interested in all the modern technology, the Inspiration Point has still leaflets and hospitable employees.&nbsp;</p> <p>&nbsp;</p>

Anne Frank Museum

Amsterdam, The Netherlands
<p>After the Second World War, the former shelter at the Prinsengracht 263 in Amsterdam is threatened to expire. Otherwise, the resistance to demolition grew, because the Anne Frank story reached more and more people. The result is that in the mid-1950s demolition was prevented and shortly thereafter the Anne Frank Foundation was founded. Today, Anne Frank House is one of the three most visited museums of Amsterdam - The Netherlands.</p> <p>A number of improvement points have been implemented in the refurbishment. The new museum route now offers much more context information for visitors without thorough knowledge of the Second World War and the Jewish Persecution. In addition, the experience aspect has been strongly influenced and some forms of presentation have been renewed. Dagmar von Wilcken has sought in the new design for more unity in the design of the museum presentations.</p> <p>The difficulty of this project was the fact that parts of the front house and the entire backyard are still in the state as it was during the hiding. These unique spaces are part of the collection. For the work taking place in these spaces, special work instructions were carried out in co-operation with the museum collections department. In addition, during the refurbishment, the museum has just been open to the public. This meant for Bruns that all work had to be performed outside opening hours (before 09:00 and after 19:00 in the evening). Due to this limitation, the effective plans of this project became of great importance.</p> <p>As an integral producer, Bruns was totally responsible for the redevelopment, in which the front and rear houses were re-arranged. Within this assignment, the dismantling of the current arrangement was made with flowing recovery work. Today, the production and installation of information/photo panels and the production, installation and layout of showcases (including integrated lighting). Working with the e-installer for the lighting plan and the e-terminals. And the purchase and installation of monitors and projection equipment. In all parts was the quality leading since the museum wants to offer visitors a high quality visit. The quality is not only defined in the design and the experience, but especially the appearance, installation, assembly and finishing must also be of a very high level.</p>

Ciencia Viva

Lisbon, Portugal
<p>Ladies and gentleman, boys and girls, welcome to the Tcharan! Circus. A great science experience in the pavilion of science and technology, Centro Ciência Viva, in Lisbon. Children between 3 and 12 years old discover these experience in a park environment where a circus is settled. In these context are several of science phenomena to discover. Bruns, in cooperation with NorthernLight, has realized a lively and colourful exhibition. The exhibition consist of a various of exhibits and interactive elements, such as an exhibit ice-creams shooting, a life-size kaleidoscope, a gigantic mechanical ball machine with slide and a&nbsp; 3,5 meter high clown doll with moving arms to discover how high you can pull yourself up when you are sitting on his hands.</p> <p>Bruns was in this design &amp; build project the direct partner of Ciência Viva. NorthernLight has create, in a unique and very close cooperation with Bruns, a beautiful and very interactive design. Within a tight 7 months is everything designed, engineered, made and built on location. Our engineers and technical employees needed the total focus for these challenging exhibits. There are several moving hobbling animals with sensor technology that register how fast you go and then pass the measurement to a path of LED strips via a control. Also there is a cube fully made of glass with balls that can be sent in all directions. Furthermore there is a very complex ballshootingmachine, a moving wheel of 5 meters high that spins around when you walk in a smaller rad and there are colourful sound making and smelling bulbs trees. After the completion of the total concept, we received the following response from our customer of Lisbon: “Our children and families from the environment and also a lot of tourists are already very enthusiastic.”</p> <p>&nbsp;</p> <p>Photography: Vera Menino</p>

Space Travel

Den Haag, The Netherlands
<p>Living in space is a temporary exhibition that immerses visitors of all ages in the world of space travel and science. There is a world created where you as a visitor can discover which current techniques and themes play a role in realising the dream: to continue living outside the earth.</p> <p>The Museon wants to stimulate young people’s interest in science and technology. The exhibition makes visitors think and inspire, because it shows everything about how humans can move to other planets. The public can do skills training, put acquired technical skills into practice and discover how people live, work and sleep in the spaceship.</p> <p>The new insights of the science about traveling in the space and the extraterrestrial existence are presented on the basis of a combination of exciting interactive exhibitions. The audience is taken in the story line on the basis of three themes:<br /> - Find habitable planets;<br /> - To another planet;<br /> - On the new planet.</p> <p>The entire exhibition was created in close collaboration between Bruns and the Museon. Special about this project was that both parties, including the Museon itself, were half responsible for the realization. Bruns has made a number of complex and large pieces that the Museon was unable to produce due to lack knowledge, space or material. To reach the maximum in terms of interactivity in a realistic and somewhat pragmatic way, Bruns has built in existing exhibits and other previously realized arrangements by Bruns according to the design of the design agency Designwolf. To guarantee the construction and appearance of the entire exhibition by both parties, Bruns and the Museon worked together with one and the same supplier.</p> <p>Living in space was opened on 19 October 2018 by the man who knows everything about the space travel: André Kuipers and can be seen in the Museon until 1 September 2019.</p> <p>&nbsp;</p> <p>Photography: Sarah Dona</p>

Tata Steel

Ijmuiden, The Netherlands
<p>Tata Steel is market leader of Europe as a producer of high-grade steel for the automotive industry, packaging industry and mechanical engineering. They works following the strategy to help their customers overcome the challenges and be more successful in their market by creating innovative products and services. In this strategy are the following priorities important to Tata Steel: ‘Customer Focus’, ‘Innovation’, ‘Operational Excellence’, ‘Responsibility’ and ‘People’. Tata Steel felt the need for a reception area located in the current Innovation Centre of Ijmuiden to give the full attention during the first meeting with their customers. Bruns, in cooperation with DST- the experience agency, has created and realized a reception area with the aim to create a new Visitor Experience. The reception area is furnished in such a way that Tata Steel can efficiently and thoroughly zoom in on the issue of the visiting (potential) customer, looking for really needs and challenges.</p> <p>The reception area consist of: a welcome lounge area with bar, pantry employees, serious game pantry, serious game wardrobe, serious game display case, conversation space closet and conversation space table &amp; seating. The most important element in this project is the serious game display care where the context of customer visits can be sketched by using tools such as AV, projection mapping and a customer engagement (interactive objecttheater). When the acquaintance has taken place in the reception area, guided tours of work visits can be planned at the nearby high-tech labs of Automotive and Packaging. Bruns, together with DST- the experience agency, made the tours tangible and applied structure to them using signposting and banners.&nbsp; &nbsp;</p> <p>&nbsp;</p> <p>Photography: Tata Steel</p>

DIVA - House of Diamond

Antwerp, Belgium
<p>Antwerp is known as home of the diamond. After he closure of the provincial diamond museum and the silver museum, the Province of Antwerp, the city of Antwerp, Tourism Flanders and the Antwerp diamond sector worked together on a new concept to present the diamont in a modern way. On Friday, May 4, 2018, they proudly presented the end result: DIVA, a museum and experience center for diamonds, jewelery and goldsmith’s work.</p> <p>The new museum aims at approx. 200,000 visitors per year, from home and abroad. DIVA brings a combination of authentic objects, scientific research, historical context with relaxing stories, compelling emotions and impressive staging. DIVA houses an impressive collection of about 600 objects. She tells the long history of the diamond in Antwerp, supported by touchscreens, soundscapes and interactivity. The story comes to life in six rooms that each tell a different story. DIVA, a Brilliant Story explains the exotic nature of luxury items in the Wonder Room, about it craftsmanship of diamond and goldsmith’s work in the Atelier, about Antwerp as it world center of the Diamond Trade in the International Chamber of Commerce, the place of luxury objects in everyday life in the Dining Room, the issue of ethics and authenticity in the diamond sector in the Safe Room, and the world of DIVA in the Boudoir.</p> <p>Bruns has been appointed as multi-year main contractor (minimum of 4 years) for the total realization of DIVA’s permanent collection presentation. As an integral partner, Bruns has the responsibility for the elaboration of various partial assignments that meet DIVA standards in the field of the most modern museal expectations, ease of use, security, reliability and continuity.</p> <p>The assignment included:<br />• Guidance of further development of scenography permanent collection presentation <br />• Development and realization of scenography permanent collection presentation <br />• Integration of hardware in exhibition elements<br /> • Development of multimedia applications (development scenario of software) <br />• Content development of graphic and cinematic material <br />• Realization of an interactive DIVA tour <br />• Development and realization showcases including installation, lighting, object support, climate control <br />&nbsp; and security <br />• Museum lighting in the permanent collection presentation <br />• Signalisation in the permanent collection presentation <br />• Coordination of the various partial assignments to correctly coordinate all partial assignments</p> <p>Photography:&nbsp;Dave Thompson</p> <div class=""><iframe src="//www.youtube.com/embed/23lOTPXhs9M" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div> <div class=""><iframe src="//www.youtube.com/embed/3I_BfzG5GYQ" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>

Weaving Museum Geldrop

Geldrop, The Netherlands
<p>The Weverijmuseum Geldrop, a unique museum of its kind, that really brings the memory of Geldrop to life as an important textile city in the 19th and 20th century. This starts with the property in which the museum is housed: a striking factory building at the Kleine Dommel, in which the “Wollenstoffenfabriek A. van den Heuvel and Son” was located. It will be reinforced when you enter the museum. A lot of activity. The weaving looms, often wonders of technology, are clogged as they are called by the weavers and are served by enthusiastic volunteers who used to be active as weavers or otherwise involved in the textile industry.</p> <p>Bruns was as the developer and producer responsible for the engineering of all interior components (incl. dimensions, colors and material choices) graphics that are part of the overall presentation of the interior components and the integration of multimedia hardware.</p> <p>A centerpiece of the new museum is the Technique Wall. Dozens of photos, texts and dates are presented on a 4 x 14 meter long wall that show the development of machine technology. The narration by means of many cartoons make it very attractive for the visitor to keep searching for the year and technique. This wall can be operated interactively by means of joysticks, whereby a virtual shuttle spool runs along the timeline. An experience for young and old!</p> <p>Responding to the latest developments, the new museum is set up in such a way that the visitor can find his or her way in the museum on the basis of age or interest. In doing so, the visitor gains knowledge about the building, about all kinds of aspects related to weaving and the related looms and machines. The development of the weaving industry in the Netherlands and the role played by the textile industry in Geldrop-Mierlo in the region have also been included.</p> <p>Photography: Marco Magielse</p>

Sheikh Abdullah Al Salem Cultural Center

Kuwait City, Kuwait
<p>The Sheikh Abdullah Al Salem Cultural Complex is a 13 hectare site in the Al-Sha’ab area on the Western shore. It will house four world-class Museums, a Fine Art’s Centre, a theatre and two Information Centres, with the facilities being linked by a central covered ‘street’ allowing visitors and residents to pass through the site from the city to the seashore of the Arabian Gulf. The museums will cover Natural History, Science, Space, Islam and Fine Arts. With a total exhibit area of approximately 22,000m2 it makes the project the largest single-delivery museum project in the World at the current time.</p> <p>Bruns was appointed by Beck Interiors Ltd (responsible for the overall project management) in 2014 to develop, produce and install the Robot Gallery for currently world’s largest cultural project at the moment – the Sheikh Abdullah Al Salem Cultural Centre. Using our wealth of experience in museums, science and attractions development, the Bruns team has curated a modern, unique and immersive series of Robot interactives.</p> <ul> <li>Scara Robot Plinth: Robot arms are fundamental to industrial production across many industries and can carry out activities more quickly and more accurately than humans. A real robot arm displayed on a plinth. The robot is programmed to carry out a task – installing electronic components on pcb’s.</li> <li>Scara robot interactive: Robot arms are very accurate and fast but must first be programmed by humans. An interactive exhibit where visitors programme a robot arm using a simple, intuitive touch screen interface. Task is to move a ball from one place to another using the smallest number of instructions.</li> <li>Water tank: A water-filled tank with two submersible robots and a landscape for the robots to explore a part of a shipwreck. The robots can be operated via a joystick and an up-down shifter. A screen above each joystick and shifter shows the view from the submersibles camera. The screens gives visitors a robots-eye view through their robot’s on-board camera.</li> <li>Resue robots: Three areas are placed in a plinth to test three different kind of terrain robots. All three areas contain the different terrain sorts so they can all be experienced. The robots are colour coded so the control unit (joystick) is visually matching the robot that belong together.</li> <li>Flying robots: Different ‘cubelets’ will become a full functioning robot presenting different tasks divided in three groups: sense, think and act. ‘Sense’ are sensors which sense the environment. The data is sent to the ‘think’ cubes where they gets formed before it is sent to the output block ‘act’. In a workshop visitors can play with the cublets and build their own robot.</li> <li>Swarm Robot: Autonomous robots, communicating with each other, are able to self-organise like insects with some amazing applications for the future. Visitors can select on a touchscreen which swarming behaviours they would like to see from the robots. Once chosen, the behaviour is being uploaded to the robots and they will start performing their task.</li> <li>Ground mapping interactive: Robots are used to explore perilous environments. An interactive virtual game is projected on a horizontal surface and a big angled screen in the front. Visitors must control a robot which has ground penetrating radar to find all the crevasses so a convoy following on behind can take a safe route across the ice sheet.</li> <li>Robosally: Robots can enable humans to operate remotely, more safely and precisely on skilled tasks. A Kraft Telerobotics arm is placed on a plinth to let the visitors experience how to operate a robotic arm. The visitor has the challenge to pick up a ball and navigate the ball in one of the three holes. The higher the hole, the bigger the challenge.</li> <li>Android locomotion: Many challenges on robotics remain of getting robots to do things which we find easy, such as playing football. In this exhibit the staff will demonstrate two different humanoid robots. At first sight they’ll look alike. But when they are switched on and start to interact you’ll see the differences.</li> <li>Commercial robot: Scientists and engineers are developing a variety of robots that are designed to elicit and promote particular psychological responses in humans. This exhibit contains a secure case for small emotional robots. A small demo area allows gallery staff to demonstrate the robots at set times of day.</li> </ul>

Rijksmuseum Boerhaave

Leiden, The Netherlands
<p>After a thorough renovation, the national museum for the history of natural sciences and medicine, Rijksmuseum Boerhaave, presented a new presentation of its collection in December 2017. It is aimed at a wide audience, connects with the world today and offers the visitor an exciting,instructive voyage of discovery through the world of science and medicine.</p> <p>With microscopes by Antoni van Leeuwenhoek, the oldest artificial kidney, the fountain pen by Albert Einstein, the first breeding citizen and much more, Rijksmuseum Boerhaave owns a top collection. In order to bring the objects to life they are given extra company in the new presentation. This is how researchers are attachted to the exhibition and patients who underwent treatments with exhibited devices. Movies, audio clips, animations, digital magazines with extra information, games, replicas you can sit on: the visitor will be invited to be involved in the museums‘ story.</p> <p>Rijksmuseum Boerhaave offers young and old a peek into the intriguing world of science and medicine. The world-famous collection and the new interior show what it is all about in science: curiosity, courage, creativity and perseverance. In the words of Robbert Dijkgraaf, ambassador of the museum: ‘You see it all with your own eyes, you get a feeling for the history, for the challenges, for the adventure, but also for the romance of this great scientific discoveries.‘</p> <p>In the new Rijksmuseum Boerhaave, the earlier chronological layout has been replaced by a layout with five themes. In ‘Golden Age’ it is about new ideas about discovering heaven and earth. ‘Disease &amp; Health’ shows innovations in health care, from bloodletting to blood transfusions and from amputations to complex transplants. Here, too, medical-ethical questions come up for discussion: is the design of customized babies a good idea? The theme ‘Mighty collections’ is about beautiful collections from distant regions that scientists built in the eighteenth century and about cheerful physics to do themselves. In ‘Water, Electricity &amp; Data’ you step into the world of the engineer. How do we dry the polders? What can be done with electric power? How ultra-fast is the quantum computer? And in the concluding theme ‘Big Questions’ it is about Einstein’s search and about high-profile researchers from now on who are occupied with our brain, our place in the universe and the functioning of our DNA. Also here are the Dutch Nobel Prizewinners, from the paper molecule models from Van ‘t Hoff to the children’s clogs from Ben Feringa.</p> <p>Distinctive in the new presentation is the presence of external parties with innovations of today and tomorrow. In addition, you are face to face with the discoveries that have changed the world and the researchers who were behind it. Because in the end, in Rijksmuseum Boerhaave, it is all about your own life, just like in science.</p> <div class="videoWrapper"><!-- Copy & Pasted from YouTube --><iframe src="http://www.youtube.com/embed/mwi8G5eJYtg" width="560" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>